The Encyclopaedia of Sport and Games

Every sport and game of the Edwardian world in four volumes — from angling and ballooning to yachting — written by the people who did them, Theodore Roosevelt on big game among them.

HomeC › Chester – Crab

Chester – Crab

Chester

I mile 480 yards.

Coleraine

I mile 590 yards.

Cork

2 miles.

Caravel or Carvel

- [See SMOOTH-SKIN.]

Catch

The instant application of the weight and muscles of legs and body to the oar at the moment it enters the water.

Chop

To use force in putting the blade of the oar into the water, instead of letting it drop in.

Clinker-built

A boat built up of thin planks, which are nailed to one another, overlapping slightly at the edges, and provided with a keel.

Such boats are called lapstreak boats. [See also SMOOTH-SKIN BOATS.1

Come Forward

The order to get ready for rowing or paddling, by reaching the body forward and turning the blade at right angles to the water.

Cover the Water

- A crew is said to cover or clear its water, when stroke dips his oar into the river at a point nearer the winning post than the eddy which was created by No. 2's oar in the previous stroke.

Cox or Coxswain

That member of the crew who sits at the stern of the boat and attends to the steering by means of a rudder.

Coxswainless Boats

- Racing boats which do not carry a coxswain, but are steered by means of wires attached to the feet of that member of the crew who best knows the course, or is the best steersman; or which have no rudder.

Crab

To catch a crab is to get the oar so deep and the blade at such an angle that at the close of the stroke it is found impossible to get it from the water.

← CourseCuddy →